First off, let’s establish that by agreeing to be a PC noble you’re creating a contract with the Plot team. You have a responsibility to play your Character in a manner that doesn’t drive people away from the game. This doesn’t mean your Character needs to be loved and adored by your fellow Players, but since you have the potential to have an outsized impact on the game you have a responsibility to your organization to be a good Player and a good representative for the game. Conveniently, there are a few things that your Plot/GM team can do to help you be a good representative.
Most LARPs reach a point where one or more of the PCs, either by luck, purposeful effort, or being in the wrong place at the right time, becomes a leader in the In Game (IG) community. Eventually Plot may want to solidify that position and reward a Player with position in the setting’s nobility. This is a great opportunity for unique role-play and the possible source of substantial conflict. With proper Plot effort, PC nobles can be a huge resource but there is also the potential for that Player to abuse their position within the game. This blog however isn’t about Plot and the PC noble, instead it’s about my experiences playing a PC noble and my suggestions to others in similar positions.
Over the years I’ve played LARPs one common issue continues to dog Plot teams: how to quickly and effectively allow NPCs to switch between different roles while still providing Players with a clear sense of what monsters they face?
We’d all love to be able to do intricate makeup on each NPC but, while that’s fantastic for immersion in the game, it slows down everything if you need to constantly be breaking for makeup changes. It also isn’t an option when your LARP runs events in areas without a good source of light, mirrors, and running water. After going through a number of prototypes I finally found a solution that is both cost effective, easy to produce, and durable enough to last more than one fight. Today I’m going to walk you though creating NPC Monster Masks for a variety of generic monsters.